Mention The Characteristics Of Arrays In C?
An array holds elements that have the same data type.
Array elements are stored in subsequent memory locations.
Two-dimensional array elements are stored row by row in subsequent memory locations.
Array name represents the address of the starting element.
Array size should be mentioned in the declaration. Array size must be a constant expression and not a variable.
Differentiate Between A Linker And Linkage?
A linker converts an object code into an executable code by linking together the necessary build in functions. The form and place of declaration where the variable is declared in a program determine the linkage of variable.
What Are The Advantages Of Auto Variables?
The same auto variable name can be used in different blocks.
There is no side effect by changing the values in the blocks.
The memory is economically used.
Auto variables have inherent protection because of local scope.
What Is Storage Class And What Are Storage Variable?
A storage class is an attribute that changes the behavior of a variable. It controls the lifetime, scope and linkage. There are five types of storage classes.
auto.
static.
extern.
register.
typedef.
Which Expression Always Return True? Which Always Return False?
expression if (a=0) always return false.
expression if (a=1) always return true.
Is It Possible To Execute Code Even After The Program Exits The Main () Function?
The standard C library provides a function named at exit () that can be used to perform “cleanup” operations when your program terminates. You can set up a set of functions you want to perform automatically when your program exits by passing function pointers to the at exit() function.
Why Should I Prototype A Function?
A function prototype tells the compiler what kind of arguments a function is looking to receive and what kind of return value a function is going to give back. This approach helps the compiler ensure that calls to a function are made correctly and that no erroneous type conversions are taking place.
How Do You Print An Address?
The safest way is to use printf () (or fprintf() or sprintf()) with the %P specification. That prints a void pointer (void*). Different compilers might print a pointer with different formats. Your compiler will pick a format that’s right for your environment.
If you have some other kind of pointer (not a void*) and you want to be very safe, cast the pointer to a void*
printf (“%Pn”, (void*) buffer);
Can Math Operations Be Performed On A Void Pointer?
No. Pointer addition and subtraction are based on advancing the pointer by a number of elements. By definition, if you have a void pointer, you don’t know what it’s pointing to, so you don’t know the size of what it’s pointing to. If you want pointer arithmetic to work on raw addresses, use character pointers.
How Can You Determine The Size Of An Allocated Portion Of Memory?
You can’t, really free() can , but there’s no way for your program to know the trick free() uses. Even if you disassemble the library and discover the trick, there’s no guarantee the trick won’t change with the next release of the compiler.
What Is A "null Pointer Assignment" Error? What Are Bus Errors, Memory Faults, And Core Dumps?
These are all serious errors, symptoms of a wild pointer or subscript. Null pointer assignment is a message you might get when an MS-DOS program finishes executing. Some such programs can arrange for a small amount of memory to be available “where the NULL pointer points to” (so to speak). If the program tries to write to that area, it will overwrite the data put there by the compiler. When the program is done, code generated by the compiler examines that area. If that data has been changed, the compiler-generated code complains with null pointer assignment.
This message carries only enough information to get you worried. There’s no way to tell, just from a null pointer assignment message, what part of your program is responsible for the error. Some debuggers, and some compilers, can give you more help in finding the problem. Bus error: core dumped and Memory fault: core dumped are messages you might see from a program running under UNIX. They’re more programmers friendly. Both mean that a pointer or an array subscript was wildly out of bounds. You can get these messages on a read or on a write. They aren’t restricted to null pointer problems.
The core dumped part of the message is telling you about a file, called core that has just been written in your current directory. This is a dump of everything on the stack and in the heap at the time the program was running. With the help of a debugger, you can use the core dump to find where the bad pointer was used. That might not tell you why the pointer was bad, but it’s a step in the right direction. If you don’t have write permission in the current directory, you won’t get a core file, or the core dumped message.
What Is The Heap?
The heap is where malloc(), calloc(), and realloc() get memory.
Getting memory from the heap is much slower than getting it from the stack. On the other hand, the heap is much more flexible than the stack. Memory can be allocated at any time and deallocated in any order. Such memory isn’t deallocated automatically; you have to call free ().
Recursive data structures are almost always implemented with memory from the heap. Strings often come from there too, especially strings that could be very long at runtime. If you can keep data in a local variable (and allocate it from the stack), your code will run faster than if you put the data on the heap. Sometimes you can use a better algorithm if you use the heap—faster, or more robust, or more flexible. It’s a tradeoff.
If memory is allocated from the heap, it’s available until the program ends. That’s great if you remember to deallocate it when you’re done. If you forget, it’s a problem. A “memory leak” is some allocated memory that’s no longer needed but isn’t deallocated. If you have a memory leak inside a loop, you can use up all the memory on the heap and not be able to get any more. (When that happens, the allocation functions return a null pointer.) In some environments, if a program doesn’t deallocate everything it allocated, memory stays unavailable even after the program ends.
Difference Between Null And Nul?
NULL is a macro defined in for the null pointer. NUL is the name of the first character in the ASCII character set. It corresponds to a zero value. There’s no standard macro NUL in C, but some people like to define it.
The digit 0 corresponds to a value of 80, decimal. Don’t confuse the digit 0 with the value of ‘’ (NUL)!
NULL can be defined as ((void*)0), NUL as ‘ ’.
What Is The Stack?
The stack is where all the functions’ local (auto) variables are created. The stack also contains some information used to call and return from functions.
A “stack trace” is a list of which functions have been called, based on this information. When you start using a debugger, one of the first things you should learn is how to get a stack trace. The stack is very inflexible about allocating memory; everything must be deallocated in exactly the reverse order it was allocated in. For implementing function calls, that is all that’s needed. Allocating memory off the stack is extremely efficient. One of the reasons C compilers generate such good code is their heavy use of a simple stack.
There used to be a C function that any programmer could use for allocating memory off the stack. The memory was automatically deallocated when the calling function returned. This was a dangerous function to call; it’s not available anymore.
When Should A Far Pointer Be Used?
Sometimes you can get away with using a small memory model in most of a given program. There might be just a few things that don’t fit in your small data and code segments. When that happens, you can use explicit far pointers and function declarations to get at the rest of memory. A far function can be outside the 64KB segment most functions are shoehorned into for a small-code model. (Often, libraries are declared explicitly far, so they’ll work no matter what code model the program uses.)
A far pointer can refer to information outside the 64KB data segment. Typically, such pointers are used with farmalloc () and such, to manage a heap separate from where all the rest of the data lives. If you use a small-data, large-code model, you should explicitly make your function pointers far.
Differentiate Between Far And Near?
Some compilers for PC compatibles use two types of pointers. Near pointers are 16 bits long and can address a 64KB range. far pointers are 32 bits long and can address a 1MB range.
Near pointers operate within a 64KB segment. There’s one segment for function addresses and one segment for data. far pointers have a 16-bit base (the segment address) and a 16-bit offset. The base is multiplied by 16, so a far pointer is effectively 20 bits long. Before you compile your code, you must tell the compiler which memory model to use. If you use a small code memory model, near pointers are used by default for function addresses.
That means that all the functions need to fit in one 64KB segment. With a large-code model, the default is to use far function addresses. You’ll get near pointers with a small data model, and far pointers with a large data model. These are just the defaults; you can declare variables and functions as explicitly near or far.
Far pointers are a little slower. Whenever one is used, the code or data segment register needs to be swapped out. Far pointers also have odd semantics for arithmetic and comparison. For example, the two far pointers in the preceding example point to the same address, but they would compare as different! If your program fits in a small-data, small-code memory model, your life will be easier.
Is It Better To Use Malloc () Or Calloc ()?
Both the malloc() and the calloc() functions are used to allocate dynamic memory. Each operates slightly different from the other. malloc() takes a size and returns a pointer to a chunk of memory at least that big
void *malloc( size_t size );
calloc() takes a number of elements, and the size of each, and returns a pointer to a chunk of memory at least big enough to hold them all
void *calloc( size_t numElements,size_t sizeOfElement );
There’s one major difference and one minor difference between the two functions. The major difference is that malloc () doesn’t initialize the allocated memory. The first time malloc () gives you a particular chunk of memory, the memory might be full of zeros. If memory has been allocated, freed, and reallocated, it probably has whatever junk was left in it. That means, unfortunately, that a program might run in simple cases (when memory is never reallocated) but break when used harder (and when memory is reused). calloc() fills the allocated memory with all zero bits. That means that anything there you’re going to use as a char or an int of any length, signed or unsigned, is guaranteed to be zero. Anything you’re going to use as a pointer is set to all zero bits. That’s usually a null pointer, but it’s not guaranteed. Anything you’re going to use as a float or double is set to all zero bits; that’s a floating-point zero on some types of machines, but not on all.
The minor difference between the two is that calloc () returns an array of objects; malloc () returns one object. Some people use calloc () to make clear that they want an array.
Explain The Purpose Of Main( ) Function?
The function main( ) invokes other functions within it.It is the first function to be called when the program starts execution.
It is the starting function.
It returns an int value to the environment that called the program.
Recursive call is allowed for main( ) also.
It is a user-defined function.
Program execution ends when the closing brace of the function main( ) is reached.
It has two arguments argument count and.
argument vector (represents strings passed).
Any user-defined name can also be used as parameters for main( ) instead of argc and argv.
Write The Equivalent Expression For X%8?
x&7.
Why N++ Executes Faster Than N+1?
The expression n++ requires a single machine instruction such as INR to carry out the increment operation whereas n+1 requires more instructions to carry out this operation.
Can The Sizeof Operator Be Used To Tell The Size Of An Array Passed To A Function?
No. There’s no way to tell, at runtime, how many elements are in an array parameter just by looking at the array parameter itself. Remember, passing an array to a function is exactly the same as passing a pointer to the first element.
Is Using Exit () The Same As Using Return?
No. The exit () function is used to exit your program and return control to the operating system. The return statement is used to return from a function and return control to the calling function. If you issue a return from the main () function, you are essentially returning control to the calling function, which is the operating system. In this case, the return statement and exit () function are similar.
What Is A Function And Built-in Function?
A large program is subdivided into a number of smaller programs or subprograms. Each subprogram specifies one or more actions to be performed for a large program. Such subprograms are functions. The function supports only static and extern storage classes. By default, function assumes extern storage class. Functions have global scope. Only register or auto storage class is allowed in the function parameters. Built-in functions that predefined and supplied along with the compiler are known as built-in functions. They are also known as library functions.
Write About Modular Programming?
If a program is large, it is subdivided into a number of smaller programs that are called modules or subprograms. If a complex problem is solved using more modules, this approach is known as modular programming.
When Does The Compiler Not Implicitly Generate The Address Of The First Element Of An Array?
Whenever an array name appears in an expression such as,
array as an operand of the sizeof operator.
array as an operand of & operator.
array as a string literal initializer for a character array.
Then the compiler does not implicitly generate the address of the address of the first element of an array.
Why Is That We Have To Assign Null To The Elements (pointer) After Freeing Them?
This is paranoia based on long experience. After a pointer has been freed, you can no longer use the pointed-to data. The pointer is said to “dangle”; it doesn’t point at anything useful. If you “NULL out” or “zero out” a pointer immediately after freeing it, your program can no longer get in trouble by using that pointer. True, you might go indirect on the null pointer instead, but that’s something your debugger might be able to help you with immediately. Also, there still might be copies of the pointer that refer to the memory that has been deallocated; that’s the nature of C. Zeroing out pointers after freeing them won’t solve all problems.
Differentiate Between A String Copy (strcpy) And A Memory Copy (memcpy)? When Should Each Be Used?
The strcpy() function is designed to work exclusively with strings. It copies each byte of the source string to the destination string and stops when the terminating null character () has been moved. On the other hand, the memcpy () function is designed to work with any type of data. Because not all data ends with a null character, you must provide the memcpy () function with the number of bytes you want to copy from the source to the destination.
How Can You Check To See Whether A Symbol Is Defined?
You can use the #ifdef and #ifndef preprocessor directives to check whether a symbol has been defined (#ifdef) or whether it has not been defined (#ifndef).
How Do You Override A Defined Macro?
You can use the #undef preprocessor directive to undefine (override) a previously defined macro.
What Is #line Used For?
The #line preprocessor directive is used to reset the values of the _ _LINE_ _ and _ _FILE_ _ symbols, respectively. This directive is commonly used in fourth-generation languages that generate C language source files.
What Is A Pragma?
The #pragma preprocessor directive allows each compiler to implement compiler-specific features that can be turned on and off with the #pragma statement. For instance, your compiler might support a feature called loop optimization. This feature can be invoked as a command-line option or as a #pragma directive. To implement this option using the #pragma directive, you would put the following line into your code
#pragma loop_opt(on).
What Are The Standard Predefined Macros?
The ANSI C standard defines six predefined macros for use in the C language
Macro Name Purpose
_ _LINE_ _ Inserts the current source code line number in your code.
_ _FILE_ _ Inserts the current source code filename in your code.
_ _DATE_ _ Inserts the current date of compilation in your code.
_ _TIME_ _ Inserts the current time of compilation in your code.
_ _cplusplus Is defined if you are compiling a C++ program.
How Many Levels Deep Can Include Files Be Nested?
Even though there is no limit to the number of levels of nested include files you can have, your compiler might run out of stack space while trying to include an inordinately high number of files. This number varies according to your hardware configuration and possibly your compiler.
Can Include Files Be Nested?
Yes. Include files can be nested any number of times. As long as you use precautionary measures , you can avoid including the same file twice. In the past, nesting header files was seen as bad programming practice, because it complicates the dependency tracking function of the MAKE program and thus slows down compilation. Many of today’s popular compilers make up for this difficulty by implementing a concept called precompiled headers, in which all headers and associated dependencies are stored in a precompiled state.
Many programmers like to create a custom header file that has #include statements for every header needed for each module. This is perfectly acceptable and can help avoid potential problems relating to #include files, such as accidentally omitting an #include file in a module.
Define Which Header File To Include At Compile Time?
Yes. This can be done by using the #if, #else, and #endif preprocessor directives. For example, certain compilers use different names for header files. One such case is between Borland C++, which uses the header file alloc.h, and Microsoft C++, which uses the header file malloc.h. Both of these headers serve the same purpose, and each contains roughly the same definitions. If, however, you are writing a program that is to support Borland C++ and Microsoft C++, you must define which header to include at compile time. The following example shows how this can be done
#ifdef _ _BORLANDC_ _
#include #else #include #endif.
When Would You Use A Pointer To A Function?
Pointers to functions are interesting when you pass them to other functions. A function that takes function pointers says, in effect, “Part of what I do can be customized. Give me a pointer to a function, and I’ll call it when that part of the job needs to be done. That function can do its part for me.” This is known as a “callback.” It’s used a lot in graphical user interface libraries, in which the style of a display is built into the library but the contents of the display are part of the application.
As a simpler example, say you have an array of character pointers (char*s), and you want to sort it by the value of the strings the character pointers point to. The standard qsort() function uses function pointers to perform that task. qsort() takes four arguments,
a pointer to the beginning of the array,
the number of elements in the array,
the size of each array element, and,
a comparison function, and returns an int.
What Does It Mean When A Pointer Is Used In An If Statement?
Any time a pointer is used as a condition, it means “Is this a non-null pointer?” A pointer can be used in an if, while, for, or do/while statement, or in a conditional expression.
Is Null Always Defined As 0?
NULL is defined as either 0 or (void*)0. These values are almost identical; either a literal zero or a void pointer is converted automatically to any kind of pointer, as necessary, whenever a pointer is needed (although the compiler can’t always tell when a pointer is needed).
What Is A Null Pointer?
There are times when it’s necessary to have a pointer that doesn’t point to anything. The macro NULL, defined in , has a value that’s guaranteed to be different from any valid pointer. NULL is a literal zero, possibly cast to void* or char*. Some people, notably C++ programmers, prefer to use 0 rather than NULL. The null pointer is used in three ways
To stop indirection in a recursive data structure
As an error value
As a sentinel value
An array holds elements that have the same data type.
Array elements are stored in subsequent memory locations.
Two-dimensional array elements are stored row by row in subsequent memory locations.
Array name represents the address of the starting element.
Array size should be mentioned in the declaration. Array size must be a constant expression and not a variable.
Differentiate Between A Linker And Linkage?
A linker converts an object code into an executable code by linking together the necessary build in functions. The form and place of declaration where the variable is declared in a program determine the linkage of variable.
What Are The Advantages Of Auto Variables?
The same auto variable name can be used in different blocks.
There is no side effect by changing the values in the blocks.
The memory is economically used.
Auto variables have inherent protection because of local scope.
What Is Storage Class And What Are Storage Variable?
A storage class is an attribute that changes the behavior of a variable. It controls the lifetime, scope and linkage. There are five types of storage classes.
auto.
static.
extern.
register.
typedef.
Which Expression Always Return True? Which Always Return False?
expression if (a=0) always return false.
expression if (a=1) always return true.
Is It Possible To Execute Code Even After The Program Exits The Main () Function?
The standard C library provides a function named at exit () that can be used to perform “cleanup” operations when your program terminates. You can set up a set of functions you want to perform automatically when your program exits by passing function pointers to the at exit() function.
Why Should I Prototype A Function?
A function prototype tells the compiler what kind of arguments a function is looking to receive and what kind of return value a function is going to give back. This approach helps the compiler ensure that calls to a function are made correctly and that no erroneous type conversions are taking place.
How Do You Print An Address?
The safest way is to use printf () (or fprintf() or sprintf()) with the %P specification. That prints a void pointer (void*). Different compilers might print a pointer with different formats. Your compiler will pick a format that’s right for your environment.
If you have some other kind of pointer (not a void*) and you want to be very safe, cast the pointer to a void*
printf (“%Pn”, (void*) buffer);
Can Math Operations Be Performed On A Void Pointer?
No. Pointer addition and subtraction are based on advancing the pointer by a number of elements. By definition, if you have a void pointer, you don’t know what it’s pointing to, so you don’t know the size of what it’s pointing to. If you want pointer arithmetic to work on raw addresses, use character pointers.
CGI Group Frequently Asked C Language Interview Questions Answers |
How Can You Determine The Size Of An Allocated Portion Of Memory?
You can’t, really free() can , but there’s no way for your program to know the trick free() uses. Even if you disassemble the library and discover the trick, there’s no guarantee the trick won’t change with the next release of the compiler.
What Is A "null Pointer Assignment" Error? What Are Bus Errors, Memory Faults, And Core Dumps?
These are all serious errors, symptoms of a wild pointer or subscript. Null pointer assignment is a message you might get when an MS-DOS program finishes executing. Some such programs can arrange for a small amount of memory to be available “where the NULL pointer points to” (so to speak). If the program tries to write to that area, it will overwrite the data put there by the compiler. When the program is done, code generated by the compiler examines that area. If that data has been changed, the compiler-generated code complains with null pointer assignment.
This message carries only enough information to get you worried. There’s no way to tell, just from a null pointer assignment message, what part of your program is responsible for the error. Some debuggers, and some compilers, can give you more help in finding the problem. Bus error: core dumped and Memory fault: core dumped are messages you might see from a program running under UNIX. They’re more programmers friendly. Both mean that a pointer or an array subscript was wildly out of bounds. You can get these messages on a read or on a write. They aren’t restricted to null pointer problems.
The core dumped part of the message is telling you about a file, called core that has just been written in your current directory. This is a dump of everything on the stack and in the heap at the time the program was running. With the help of a debugger, you can use the core dump to find where the bad pointer was used. That might not tell you why the pointer was bad, but it’s a step in the right direction. If you don’t have write permission in the current directory, you won’t get a core file, or the core dumped message.
What Is The Heap?
The heap is where malloc(), calloc(), and realloc() get memory.
Getting memory from the heap is much slower than getting it from the stack. On the other hand, the heap is much more flexible than the stack. Memory can be allocated at any time and deallocated in any order. Such memory isn’t deallocated automatically; you have to call free ().
Recursive data structures are almost always implemented with memory from the heap. Strings often come from there too, especially strings that could be very long at runtime. If you can keep data in a local variable (and allocate it from the stack), your code will run faster than if you put the data on the heap. Sometimes you can use a better algorithm if you use the heap—faster, or more robust, or more flexible. It’s a tradeoff.
If memory is allocated from the heap, it’s available until the program ends. That’s great if you remember to deallocate it when you’re done. If you forget, it’s a problem. A “memory leak” is some allocated memory that’s no longer needed but isn’t deallocated. If you have a memory leak inside a loop, you can use up all the memory on the heap and not be able to get any more. (When that happens, the allocation functions return a null pointer.) In some environments, if a program doesn’t deallocate everything it allocated, memory stays unavailable even after the program ends.
Difference Between Null And Nul?
NULL is a macro defined in for the null pointer. NUL is the name of the first character in the ASCII character set. It corresponds to a zero value. There’s no standard macro NUL in C, but some people like to define it.
The digit 0 corresponds to a value of 80, decimal. Don’t confuse the digit 0 with the value of ‘’ (NUL)!
NULL can be defined as ((void*)0), NUL as ‘ ’.
What Is The Stack?
The stack is where all the functions’ local (auto) variables are created. The stack also contains some information used to call and return from functions.
A “stack trace” is a list of which functions have been called, based on this information. When you start using a debugger, one of the first things you should learn is how to get a stack trace. The stack is very inflexible about allocating memory; everything must be deallocated in exactly the reverse order it was allocated in. For implementing function calls, that is all that’s needed. Allocating memory off the stack is extremely efficient. One of the reasons C compilers generate such good code is their heavy use of a simple stack.
There used to be a C function that any programmer could use for allocating memory off the stack. The memory was automatically deallocated when the calling function returned. This was a dangerous function to call; it’s not available anymore.
When Should A Far Pointer Be Used?
Sometimes you can get away with using a small memory model in most of a given program. There might be just a few things that don’t fit in your small data and code segments. When that happens, you can use explicit far pointers and function declarations to get at the rest of memory. A far function can be outside the 64KB segment most functions are shoehorned into for a small-code model. (Often, libraries are declared explicitly far, so they’ll work no matter what code model the program uses.)
A far pointer can refer to information outside the 64KB data segment. Typically, such pointers are used with farmalloc () and such, to manage a heap separate from where all the rest of the data lives. If you use a small-data, large-code model, you should explicitly make your function pointers far.
Differentiate Between Far And Near?
Some compilers for PC compatibles use two types of pointers. Near pointers are 16 bits long and can address a 64KB range. far pointers are 32 bits long and can address a 1MB range.
Near pointers operate within a 64KB segment. There’s one segment for function addresses and one segment for data. far pointers have a 16-bit base (the segment address) and a 16-bit offset. The base is multiplied by 16, so a far pointer is effectively 20 bits long. Before you compile your code, you must tell the compiler which memory model to use. If you use a small code memory model, near pointers are used by default for function addresses.
That means that all the functions need to fit in one 64KB segment. With a large-code model, the default is to use far function addresses. You’ll get near pointers with a small data model, and far pointers with a large data model. These are just the defaults; you can declare variables and functions as explicitly near or far.
Far pointers are a little slower. Whenever one is used, the code or data segment register needs to be swapped out. Far pointers also have odd semantics for arithmetic and comparison. For example, the two far pointers in the preceding example point to the same address, but they would compare as different! If your program fits in a small-data, small-code memory model, your life will be easier.
Is It Better To Use Malloc () Or Calloc ()?
Both the malloc() and the calloc() functions are used to allocate dynamic memory. Each operates slightly different from the other. malloc() takes a size and returns a pointer to a chunk of memory at least that big
void *malloc( size_t size );
calloc() takes a number of elements, and the size of each, and returns a pointer to a chunk of memory at least big enough to hold them all
void *calloc( size_t numElements,size_t sizeOfElement );
There’s one major difference and one minor difference between the two functions. The major difference is that malloc () doesn’t initialize the allocated memory. The first time malloc () gives you a particular chunk of memory, the memory might be full of zeros. If memory has been allocated, freed, and reallocated, it probably has whatever junk was left in it. That means, unfortunately, that a program might run in simple cases (when memory is never reallocated) but break when used harder (and when memory is reused). calloc() fills the allocated memory with all zero bits. That means that anything there you’re going to use as a char or an int of any length, signed or unsigned, is guaranteed to be zero. Anything you’re going to use as a pointer is set to all zero bits. That’s usually a null pointer, but it’s not guaranteed. Anything you’re going to use as a float or double is set to all zero bits; that’s a floating-point zero on some types of machines, but not on all.
The minor difference between the two is that calloc () returns an array of objects; malloc () returns one object. Some people use calloc () to make clear that they want an array.
Explain The Purpose Of Main( ) Function?
The function main( ) invokes other functions within it.It is the first function to be called when the program starts execution.
It is the starting function.
It returns an int value to the environment that called the program.
Recursive call is allowed for main( ) also.
It is a user-defined function.
Program execution ends when the closing brace of the function main( ) is reached.
It has two arguments argument count and.
argument vector (represents strings passed).
Any user-defined name can also be used as parameters for main( ) instead of argc and argv.
Write The Equivalent Expression For X%8?
x&7.
Why N++ Executes Faster Than N+1?
The expression n++ requires a single machine instruction such as INR to carry out the increment operation whereas n+1 requires more instructions to carry out this operation.
Can The Sizeof Operator Be Used To Tell The Size Of An Array Passed To A Function?
No. There’s no way to tell, at runtime, how many elements are in an array parameter just by looking at the array parameter itself. Remember, passing an array to a function is exactly the same as passing a pointer to the first element.
Is Using Exit () The Same As Using Return?
No. The exit () function is used to exit your program and return control to the operating system. The return statement is used to return from a function and return control to the calling function. If you issue a return from the main () function, you are essentially returning control to the calling function, which is the operating system. In this case, the return statement and exit () function are similar.
What Is A Function And Built-in Function?
A large program is subdivided into a number of smaller programs or subprograms. Each subprogram specifies one or more actions to be performed for a large program. Such subprograms are functions. The function supports only static and extern storage classes. By default, function assumes extern storage class. Functions have global scope. Only register or auto storage class is allowed in the function parameters. Built-in functions that predefined and supplied along with the compiler are known as built-in functions. They are also known as library functions.
Write About Modular Programming?
If a program is large, it is subdivided into a number of smaller programs that are called modules or subprograms. If a complex problem is solved using more modules, this approach is known as modular programming.
When Does The Compiler Not Implicitly Generate The Address Of The First Element Of An Array?
Whenever an array name appears in an expression such as,
array as an operand of the sizeof operator.
array as an operand of & operator.
array as a string literal initializer for a character array.
Then the compiler does not implicitly generate the address of the address of the first element of an array.
This is paranoia based on long experience. After a pointer has been freed, you can no longer use the pointed-to data. The pointer is said to “dangle”; it doesn’t point at anything useful. If you “NULL out” or “zero out” a pointer immediately after freeing it, your program can no longer get in trouble by using that pointer. True, you might go indirect on the null pointer instead, but that’s something your debugger might be able to help you with immediately. Also, there still might be copies of the pointer that refer to the memory that has been deallocated; that’s the nature of C. Zeroing out pointers after freeing them won’t solve all problems.
Differentiate Between A String Copy (strcpy) And A Memory Copy (memcpy)? When Should Each Be Used?
The strcpy() function is designed to work exclusively with strings. It copies each byte of the source string to the destination string and stops when the terminating null character () has been moved. On the other hand, the memcpy () function is designed to work with any type of data. Because not all data ends with a null character, you must provide the memcpy () function with the number of bytes you want to copy from the source to the destination.
How Can You Check To See Whether A Symbol Is Defined?
You can use the #ifdef and #ifndef preprocessor directives to check whether a symbol has been defined (#ifdef) or whether it has not been defined (#ifndef).
How Do You Override A Defined Macro?
You can use the #undef preprocessor directive to undefine (override) a previously defined macro.
What Is #line Used For?
The #line preprocessor directive is used to reset the values of the _ _LINE_ _ and _ _FILE_ _ symbols, respectively. This directive is commonly used in fourth-generation languages that generate C language source files.
What Is A Pragma?
The #pragma preprocessor directive allows each compiler to implement compiler-specific features that can be turned on and off with the #pragma statement. For instance, your compiler might support a feature called loop optimization. This feature can be invoked as a command-line option or as a #pragma directive. To implement this option using the #pragma directive, you would put the following line into your code
#pragma loop_opt(on).
What Are The Standard Predefined Macros?
The ANSI C standard defines six predefined macros for use in the C language
Macro Name Purpose
_ _LINE_ _ Inserts the current source code line number in your code.
_ _FILE_ _ Inserts the current source code filename in your code.
_ _DATE_ _ Inserts the current date of compilation in your code.
_ _TIME_ _ Inserts the current time of compilation in your code.
_ _cplusplus Is defined if you are compiling a C++ program.
How Many Levels Deep Can Include Files Be Nested?
Even though there is no limit to the number of levels of nested include files you can have, your compiler might run out of stack space while trying to include an inordinately high number of files. This number varies according to your hardware configuration and possibly your compiler.
Can Include Files Be Nested?
Yes. Include files can be nested any number of times. As long as you use precautionary measures , you can avoid including the same file twice. In the past, nesting header files was seen as bad programming practice, because it complicates the dependency tracking function of the MAKE program and thus slows down compilation. Many of today’s popular compilers make up for this difficulty by implementing a concept called precompiled headers, in which all headers and associated dependencies are stored in a precompiled state.
Many programmers like to create a custom header file that has #include statements for every header needed for each module. This is perfectly acceptable and can help avoid potential problems relating to #include files, such as accidentally omitting an #include file in a module.
Define Which Header File To Include At Compile Time?
Yes. This can be done by using the #if, #else, and #endif preprocessor directives. For example, certain compilers use different names for header files. One such case is between Borland C++, which uses the header file alloc.h, and Microsoft C++, which uses the header file malloc.h. Both of these headers serve the same purpose, and each contains roughly the same definitions. If, however, you are writing a program that is to support Borland C++ and Microsoft C++, you must define which header to include at compile time. The following example shows how this can be done
#ifdef _ _BORLANDC_ _
#include #else #include #endif.
When Would You Use A Pointer To A Function?
Pointers to functions are interesting when you pass them to other functions. A function that takes function pointers says, in effect, “Part of what I do can be customized. Give me a pointer to a function, and I’ll call it when that part of the job needs to be done. That function can do its part for me.” This is known as a “callback.” It’s used a lot in graphical user interface libraries, in which the style of a display is built into the library but the contents of the display are part of the application.
As a simpler example, say you have an array of character pointers (char*s), and you want to sort it by the value of the strings the character pointers point to. The standard qsort() function uses function pointers to perform that task. qsort() takes four arguments,
a pointer to the beginning of the array,
the number of elements in the array,
the size of each array element, and,
a comparison function, and returns an int.
What Does It Mean When A Pointer Is Used In An If Statement?
Any time a pointer is used as a condition, it means “Is this a non-null pointer?” A pointer can be used in an if, while, for, or do/while statement, or in a conditional expression.
Is Null Always Defined As 0?
NULL is defined as either 0 or (void*)0. These values are almost identical; either a literal zero or a void pointer is converted automatically to any kind of pointer, as necessary, whenever a pointer is needed (although the compiler can’t always tell when a pointer is needed).
What Is A Null Pointer?
There are times when it’s necessary to have a pointer that doesn’t point to anything. The macro NULL, defined in , has a value that’s guaranteed to be different from any valid pointer. NULL is a literal zero, possibly cast to void* or char*. Some people, notably C++ programmers, prefer to use 0 rather than NULL. The null pointer is used in three ways
To stop indirection in a recursive data structure
As an error value
As a sentinel value
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